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Publishers:
Fox Interactive
Developers: Rebellion
Software
Game Type: FPS
Introduction
Well,
let me tell you what happened yesterday. I had prepaid and
reserved a copy of the Gold Edition two months ago at Babbages.
Yesterday was the day. The day I had been waiting for months.
The release date for the Aliens vs. Predator Gold Edition.
I called them around Noon, and asked them if they had it
in. They said that they didn’t, and that it wouldn’t be
at the store until next week. Aaahhh. After panicking
and cursing for almost an hour, I called every store in
the area. Best Buy, Target, Wal-Mart, Border’s, absolutely
everywhere. I finally found a copy at Electronics Boutique,
and told them to reserve it. The only problem was, it was
25 miles away, and I still don’t have a car yet. So after
begging my dad to take me, I finally got there, and got
my GE. Took over an hour, total.
Now before you ask me why I went to all these lengths to
get it yesterday, rather than wait till next week, it was
because of two reasons:
I wanted to write this review of Gold Edition for you, the
fans.
I’m a hopeless AvP Addict. They should make an AvP Anonymous,
because I’d fit into the category.
All right, let’s get right down to the basics. The Gold
Edition is the original AvP, the Millenium Expansion Pack,
and a Prima Gameplay Guide. The Box’s front is exactly as
pictured before, but the back is different, though.
Also, rather than a star field in the main title screen,
it is a pulsating egg instead. Spooky.
Now, after nearly a day of continuously playing Gold Edition,
here are my thoughts on it.
Single-Player
Nothing much has changed, but instead of the old superiors
of the original game in the video screens, it is now the
cast of Rebellion
playing the Marine senior officers. This is by far the only
bad part of the game. They all have British accents, and
I can’t believe that all of the United States Colonial Marine
Corps senior officers are British-accented. Not convincing
US Colonial Marines at all. But other then that, the game
is excellent. The graphics have improved a bit.
Also, the marines have two new weapons, the Pistols and
the Skeeter. The Pistol can be just in one hand or in two
(John Woo-style). Primary fire and secondary fire modes
are available for the pistol. “Pistol” and “Pistols” are
two different weapons, though. Also, the pistol is much
more powerful against AI aliens than I thought. A good headshot
will kill an Alien. The Skeeter is a most interesting weapon.
It fires a disc that locks on to enemies and kills them
with a plasma bolt. Pretty much an instant killer, unless
you find a way to avoid it. It explodes after about 5 seconds,
or after it fires the plasma bolt. The SADAR, Grenade Launcher,
and the Pulse Grenades are more powerful, too. A new taunt
for the marine as well. They say “Groovy” (Army of Darkness,
baby!). Should have been “Let’s go, marines!”, or some other
kickass taunt.
The Predator didn’t get any new weapons, though it is now
easier to collect trophies. The old game required you to
crouch and use the secondary wrist blade attack on your
prey’s head. Now you can stand up and do it. Also the same
Rebellion staff
on the video screens giving orders to marines as well.
No new Alien weapons either. Same Rebellion
staff giving orders to marines.
Multi-Player
I am pleased
to report that the multi-player aspect of the game is a lot
better than the original AvP. Rebellion
and Fox redesigned
the entire multi-player code to eliminate bandwidth hogs
in the game. In general, there is less lag, and the strange
instances where players float into the air and blow up don’t
happen anymore. This is indeed great news for AvP gamers
everywhere.
Nine new multi-player maps are available. Most of them are
based on the movies. Lab 14, Hadley’s Hope, Elevator, Subway,
Leadworks, Meat Factory, Nostromo, Compound, and the Rebellion
Office. These are all good maps, and a lot more crawlspaces
for an Alien player to hide. The biggest level is Nostromo,
which rivals Stranded in size. All modes of play are available
in all the new maps, except that there is no cooperative
mode in the Rebellion Office. I’ve played on all of these
levels; they are good maps to play in.
Rebellion also
included a custom map folder for user made levels, so when
PREditor is fully developed with level editing features,
as long as all of persons playing have the same map, you
can play multi-player games in the new maps. Cool feature.
Also, when loading the multi-player session, it will tell
you what level you will be in, and what weapons are disabled.
Also, auto-switching weapons may be turned off as well.
You can play the GE with GameSpy
Arcade, MPlayer,
Wireplay, FragFinder,
and the Static-patched AvP GE dedicated servers.
I happened to play with Fox
Interactive’s Elite QA Team (Pezman, IgorK, SIN-P-KILLJOY
and soup) at GameSpy Arcade to give GE a test run. It was
the best multi-player gaming I have had with AvP, ever!
Even though the Fox team whooped me, I showed them a few
suprising moves, too...
Unfortunately, you cannot play people who only have the
original game. The multi-player coding is different. You
cannot even play the original multi-player levels with them.
Why? Because the GE players have access to weapons that
the original players don’t have, and again, the multi-player
coding isn’t compatible. However, there is a workaround
for this. If you already have the original game installed,
simply install GE in a directory other than the default
one. Instead of C:\Program Files\Fox\Aliens versus Predator,
install the GE instead into C:\Program Files\Fox\Aliens
versus Predator Gold Edition. That way you will have both
the original and Gold Edition on your computer, and you
can play with people who have either, as when they launch,
it will launch the correct game.
The Gold Edition, the Millennium Expansion Pack, and the
forthcoming Macintosh version of GE will be compatible for
multi-player gaming.
Final Verdict
This new
edition of AvP simply rocks. A much improved multi-player
experience, with more places to play, better levels, and
more importantly, less lag! I give this new version of AvP
two big thumbs up in terms of improvement of multi-player
performance. And with dedicated servers, the source code
(mods!) and a level editor all recently released, Half-Life
may be seeing a little competition soon...
Anyway, for anyone who considers themselves an AvP fan and can afford it, or considers themselves a serious multi-player gamer, get the Gold Edition as soon as you can. A lot of improvements in Gold Edition will make further third party development of AvP possible, such as user made maps from PREditor, and the Static dedicated server patch.
Big thanks go out to Pezman, IgorK, SIN-P-KILLJOY, and soup for allowing me the honor of playing GE with them.
So, what are you standing there for, Marine?! Get the Gold
Edition, ASAP!
Minimum
PC
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Recommended
PC
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Windows
95/98/2000 |
Windows
95/98/2000 |
Intel
Pentium II |
Intel
Pentium II 400Mhz |
32
MB of RAM |
128
MB free system RAM |
3D
accelerator |
400
MB hard drive space |
|
24X
CD-ROM drive |
|
3DFX
Voodoo II graphic accelerator |
|
SoundBlaster
Live! soundcard |
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By Glock
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