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The Art of Melee: Melee with Aliens

Where
have all the Aliens vs. Predator 2 melee predators gone? It
seems that, at least these days, the game is completely littered
with plasma-spammers and, as I like to say, “disc-jockeys.”
Granted, I’m an advocate of using all the weapons that have
been put at one’s disposal, but the fighting I’ve seen in
your average AvP2 server is full of players who don’t even
touch the combistick or, God forbid, wristblades. I remember
seeing far more melee predators in AvP2’s earlier days, and
that includes games in unlocked, non-clan servers. As a matter
of fact, the only places you can go these days to be sure
of meeting a master of the combistick are clan-servers.
I urge all beginners to transition from un-moderated, spammy
servers to well-respected clan servers. Not all of them are
great places to play, but they’re a definite step up from
where most players choose to play.
Now that you’re starting to earnestly play with skilled people,
it’s time to completely rearrange your arsenal. I assume most
people prefer to use the following weapons most of all: the
plasma pistol, remote bombs, plasma-caster and disc. Curious,
isn’t it? That list includes the predator’s most unskillful
weapons. It’s time to revamp your list to look a lot different.
The new list of weapons that will replace the above list is
as follows: the combistick, wristblades and netgun. Yes, I
know the netgun is a projectile weapon, but since it’s used
in conjunction with the combistick and the wristblades so
often, I will include it in this guide. I’d also like to note
that, as far as the speargun goes, that’s an entirely different
weapon than the combistick and wristblades, and even though
it’s still definitely not “cheap,” I am still omitting it
from this article. You will use “the three,” as I will call
them, exclusively from now on for training purposes. Using
only the three for a substantial amount of time will help
your overall proficiency with them considerably. You have
to get to know these weapons if you want to master them. Apply
them to all situations, and, with some time and effort, you
will prevail with them like you never could with the disc
or plasmacaster.
If you have a problem straying away from the more untactful
weapons, you might as well stop reading this article right
now. (I do apologize to those of you who try to melee and
are waiting for the real tactics to come in. Patience!)
Before I get into the actual utilizations of the three, it’s
absolutely imperative that I go over the basic movements that
fundamentally go hand-in-hand with them. To be honest, melee
is more about maneuvering yourself both swiftly and shrewdly
rather than swinging a big spear around like an escapee from
a mental institution. The aliens, even the praetorians and
predaliens, are all fairly quick brutes, and most of the time
they can rout you and tear your legs or head off before you
can get a single swipe from the combistick in. To put it bluntly,
you cannot blindly mash on your mouse in hopes of destroying
them; just because you’re a bad-ass yautja who just-so-happens
to melee doesn’t guarantee victory. Rather, you must use crafty,
yet still simple strategies to outmaneuver them. This is no
easy feat. Outmaneuvering a runner is next to impossible,
but with plenty of practice and precision, it can be learned
and eventually mastered.
Note the following screenshot...
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Perfect
timing, such as that demonstrated in the above picture, is
a required ability when using melee. Make sure you keep your
eyes on the enemies -- even keeping a mental note of their
locations while you focus on something else can be the end
of you. If you’re completely surrounded, or multiple aliens
are coming at you from even one direction, retreat to a nearby
area that may be more beneficial to you, like a bottleneck
of boxes where only one alien can get through at a time. Do
whatever you can to make the oncoming horde more manageable.
If this means ducking into a ventilation shaft, or leaping
in between two pillars, do it.
It’s imperative to keep notice of when exactly you think your
enemy is going to pounce; and prepare for it. If you’ve been
playing this game for two years, like I have, this comes easy.
I have, through constant hours of fighting aliens, memorized
the approximate pounce-reload times of each class -- except
for the praetorian, which does not pounce at all. Does this
mean I count off after every pounce to give me an exact idea
of when my foe is able to unleash yet another one? No, it
means I automatically become aware, through some inherent
memory in the back of my head, of approximately when my opponent’s
pounce reload time is over, and he/she is able to pounce once
again. The only way to gain this trait is to observe each
class’s pounces and play AvP2 quite often.
(Some aliens don’t pounce for two main reasons: either they
prefer to get in close and tail-swipe you, or they’re trying
to confuse your sense of when they’re going to pounce. To
conquer this, you must know your opponent, and adjust the
way you’re moving accordingly.)
While many aliens like to circle their prey, that doesn’t
mean you can’t do the same to them. Moving in circular paths
around your adversaries can disorient them no matter what
species they are, and getting the drop on them this way will
help you win.
Take a look at the picture below...
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Praetorians
aren’t slow, cumbersome creatures, but I still find them the
easiest to encircle of all the classes; because the players
who choose them often tend to be slow and cumbersome themselves.
Once you see a praetorian coming at you, sit there and wait
-- wait until when the beast is almost right on top of you
-- then move towards it to the left or right, and swiftly
turn around to attack from the unguarded rear. Despite the
heavy armor-plating on praetorians, the head is still highly
vulnerable, and its large size makes it an easy target that
simply cannot be passed over in favor of a torso-shot. Don’t
be afraid of praetorians; just be prepared, 'cause they tend
to be just bunny-hopping pushovers. Take the fight to them.
Now, on the other hand, predaliens are an entirely different
creature. It can be frustrating to melee against them, especially
when they opt to just mash the e key all of the
time, without even considering any other type of attack. Predaliens
have almost no pounce-reload time, so always be ready to leap
out of the way, lest you be devastated by a hit. Just don't
lose your head, and keep in mind that a predalien’s greatest
advantage isn’t what little skill that can be employed with
it... but its acid.
I’ve found myself succumbing to the acid of predaliens more
so than any other alien, so it’s important to remember to
keep your distance from them, and extensively use nets (which
I’ll cover later on in the guide).
You'll want to exclusively aim for the heads, since a hit
to any other location on a predalien won’t do enough damage
for you to out-survive them in the long run of the fight (especially
when the acid is a flyin’). This means you may have to aim
higher than normal, and it also means you may miss quite more
often; but, trust me, it’s worth it when you don’t get a baptizing
by acid.
Drones and runners are far quicker, but a lot easier to take
out. Don’t be afraid to “go for the jugular,” when they’re
around, since only the most experienced of them will be able
to make it through your combistick alive to pose a threat
equal to that of a predalien.
If you’re stunned, your best option is to take out the netgun
and fire nets rapidly, which can sometimes buy you enough
time to start moving again. If you’re all out of nets, your
best bet for survival is to swivel quickly, so you’re not
flanked, while flailing the combistick. It may seem rather
dumb to randomly swing your spear everywhere, and it does
contradict what you want to do when you’re not stunned, but
it has saved me many-a-time.
To sum it up, always keep your eyes on your opponent, don’t
panic-swing unless stunned, note pounce times and try to predict
where the pounces will land, and retreat to advantageous terrain
when outnumbered. Move cleverly and quickly, and you will
survive.
One of my favorite strategies when fighting aliens -- something
that I’ve noticed can really help you if you’re having trouble
-- is to back myself against a wall. I know, I know. From
a rational point of view, it would be insanity to corner yourself,
but it sure as heck works well enough for me to piss off nearly
any alien I use it against. I usually find them screaming,
“Stop hiding against the wall!”
Anyhow, take a look at the following picture...
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Although
you cannot see it, my back is most certainly facing the wall,
thus forcing the alien to confront me head on. I don’t have
to worry about my sides or back, which allows me to completely
focus my attention in one direction. This is certainly a scenario
in my favor; if the alien chooses to pounce at me, I can leap
upwards or to the sides to avoid him, and then follow it up
with a few combistick slashes when I meet the ground. This
is exceptional against runners and drones, so long as they
aren’t in large numbers, but it can be a death trap if a predalien
or praetorian comes along.
If ever one of the big boys come along, I can't stress it
enough: escape immediately! This is because, as I said earlier,
you don’t want to face the larger aliens head on; you want
to get them from behind by circling behind, or, in the predalien’s
case, get them caught in a net. When you corner yourself,
you force the enemy into a frontal versus frontal battle,
which isn’t what you want to do against a predalien or praetorian.
Keep that in mind, and I’m sure you’ll be able to use this
tactic quite well.
On to nets. Take a very close look at the picture below...
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This
is basically how you’re going to want to use nets when on
the offensive. Most people think nets are worthless against
aliens; that the lil’ bugs are just too quick to make the
netgun a viable weapon. Well, I kindly disagree with them.
Getting a net-shot in on an alien is only a matter of timing.
The best time to net an alien is after they’ve pounced, because
they won’t be able to pounce out of the way of the incoming
projectile for a second or two due to the reload-time, and
because they're probably close enough now to net.
Assuming your first net, or string of nets (some people prefer
to fire two or three nets at a time), trap your intended foe,
immediately circle around the alien and fire yet another net
right before you first one is about to be clawed apart. When
your opponent is re-trapped, continue to move around in a
circle, this time positioning yourself closer to it; near
the rear. If you circle well enough to get behind your opponent,
the alien won’t be able to see where your nets are coming
from, and you’ll be free to get in much closer (if another
net is required when you’re closing the distance between yourself
and the back of the alien, use it). You should be almost out
of nets by this time, but also within striking distance. Immediately
take out your combistick just as the critter is clawing out,
and take the kill.
It’s important to note that once you have the enemy trapped
in a net, it is imperative that you keep a very close notice
of the pounce reload time. If your enemy pounces away from
the area after clawing out of a net, you probably won’t have
enough ammo left to start the procedure over again.
As far as the combistick and wristblades themselves go, the
best advice I have to give to you is: do not panic-hit. Running
around like a banshee with its head cut off, randomly slashing
with your spear, isn’t going to help you in this game. You
have to calculate your hits, estimating when exactly the perfect
time to strike is, and deciding where you must aim. This is
especially true for wristblades, which, although very quick,
don’t give you the longer range of the combistick. With your
blades, you’re forced to always move in extremely close for
that crucial aim for the head. The wristblades are for the
true elite of the yautja; those who don’t even find the combistick
challenging enough to operate. Either that, or they’re a last-resort
melee weapon for the assault and light predator classes, which
don’t even have the combistick when class weapon sets are
turned on.
The spear is a more efficient alternative to the blades, especially
when faced with aliens. The extra range is necessary due to
acid blood, and how you can take the head off of a xenomorph
or detach its legs fairly quickly, so long as you actually
consider where you’re aiming. Chest shots with the stick work
just fine, but it’ll take longer to bring an alien down, so
you’ll end up drenching yourself in more acid than you may
wish. That’s why I sometimes prefer to duck and aim for the
legs, which, surprisingly, are the second best place to aim
on an alien when using melee weapons. Limbs are also easier
to hit in some cases, so don’t force yourself to aim high
all of the time with the smaller alien classes; you can always
take that trophy afterwards, right?
Other than that, it’ll only take one well-aimed horizontal
slice to take off a xenomorph’s head. I prefer to save the
downwards strike against runners or aliens that hug the floor,
since using that attack will yield more hits and does a heck
of a lot of damage. Just beware: the horizontal-swipe, though
quicker than the downwards-slice, produces acid that will
hit you right in the face or chest; whereas the downwards-strike,
though it has a long reload time, produces acid that will
generally hit your feet and legs, so long as you’re not crouching.
Sometimes acid becomes such an annoyance, that I opt to play
as the vastly slow heavy predator class. The thing has health
like a tank. Like a fortress. Like NORAD. This is particularly
beneficial when facing the heavier classes, in which you will
surely draw more blood from before they go down.
One last thing needs to be covered: queens. Take a look at
my last picture, which is located below...
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Above,
we can see that our brave yautja warrior is competing against
two queens with just his wristblades drawn. Dementedly insane?
Psychotically maniacal? Nope - it’s fun!
Out of all the alien classes, I enjoy using melee against
queens the most. It’s a very rewarding experience to take
a queen down with just your blades. I vividly remember my
first queen-kill with wristblades: I shouted out with joy,
and said, “Yeah! I killed a queen with just my wristblades,
guys!”
Unfortunately, no one in that server believed me.
Queens have more health than anything else in the game --
except for maybe the exosuit -- and their tail has slain many
predators. But if you’re quick with your leaps, and you constantly
move in a circular path, you can dish out some serious pain,
and take the big lady down. It's not easy, but it sure
as heck is gratifying.
Now that you’ve decided to pick up “the three,” and maybe
give them a go, I have a few last words to say. First of all,
only practicing with the above-mentioned tactics will yield
victory. As a relative amateur to melee, you can’t just read
a strategy guide, pick up a combistick, and “have at it” if
you want to succeed. You have to gain experience and learn
what works for you. No two melee predators play exactly alike.
Well, maybe a few do, but, for the most part, people work
best with what they’ve learned over a long period of time
-- not with what they’ve read in some article.
This essay just begins to touch on the schemes you can use,
and is just meant as an elementary guide for beginners. But
I can guarantee you that, so long as you try what I’ve recommended
and give melee some time and effort, you can become the creme
of the yautja crop. Now go out there and decapitate a predalien
for me!
A special thanks goes out to Izzy, resident literature specialist,
and to Theide Amedha, forumer and Mailbag
junkie, for their help with screenshots.
By
::GenoDice::
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