|
AvP2 Mod Spotlight - Aliens vs. Predator Extreme

It hasn't
taken long for people to start getting stuck into modding
AvP2. We've already seen skins and soundpacks appear, so it
was just a matter of time before we got to see a mod that
addresses how we actually play the game.

|
The AXP
Public Beta Release Version 1.0 is now available. This modification
for Aliens vs. Predator 2 features a nice clutch of useful
functions and selectable characters for Deathmatch and Team
Deathmatch multi-player modes. These additions are largely
desirable, and in some ways restore an original AvP quality
to some of the second games Multi-Player component and it works
fine on existing DM and TDM maps that ship with the game.
The main features of AxP is the inclusion of the Combat Synthetic,
Queen Alien, ExoSuit, and the Corporate Pyro as selectable
and playable characters. Each has different abilities and
weaknesses to help balance out the gameplay; and without any
doubt these inclusions, along with a host of others, will
be greatly welcomed by the AvP2 multi player gaming community.
Of course, the great news is, now the Queen and the ExoSuit
are available to play with in this Mod, and what fun they
are. Use of them is simple once the mod is installed, just
select the desired character as you normally would from the
Player option on the Multi-Player screen, or select them from
the menu by pressing the 'F1' key whilst in the game.
With
all of these new functions included in the mod, it is worth
having a brief closer look at what is on offer, so here we
go:
The ExoSuit is an additional class to the Marines. It is very
large and has a high health count. Its high health is offset
by its slow speed. This lumbering hulk has no jumping ability
but is capable of dealing out a lot pain with a good assortment
of heavy weapons that players of the Marine single player
campaign are familiar with: Flamethrower, Minigun, Rocket
Launcher, and Laser. The ExoSuit cannot be face hugged but
is very susceptible to EMP Grenades, which will severely affect
it. Other features of the ExoSuit are rationally applied so
that all species have to adopt particular strategies in order
to combat this new Marine class.
Likewise, the Queen is also very large. As the largest playable
character in the Mod, she doesn't always fit inside the smaller
corridors and she cannot climb walls. Despite her mass, she
can move at a decent speed. So watch out! Having one of these
things bearing down on top of you is something you won't forget
in a hurry. Oh, and she's tough as a pair of old boots dipped
in resin, too, so you have to do a lot of hammering to knock
her over.

|
The Combat
Synthetics are a Corporate class and as they are not human,
have greater health points and are more heavily armoured than
their Human counterparts. However, they are slow: EMP Grenades
will seriously upset their day by stunning them, and completely
draining their battery power rendering the Shoulder Lamp and
Image Intensifier useless. It gives off no pheromones and
offers no nourishment to Aliens because of his artificial
construction. It also spawns into the game carrying the Minigun.
Pyros, like their Comsynth comrades, are tough corporate troops.
They are heavily armoured and cannot be face hugged. They
spawn into the game with only the flamethrower.
All Aliens have had their vision altered to a 120-degree field
of vision. This more accurately replicates the fish eye effect
seen in the original Aliens vs. Predator game. Xenomorphs
also move a lot faster, and Praetorians have been given an
enhanced jumping ability. Excellent.

|
A variety
of weapons changes have also been implemented with improved
effects in AxP. The Predators Plasma Caster now no longer
homes in on its target, but to compensate for the loss of
this function; it now no longer decloaks Predators when used.
The Smartgun now requires time to lock onto a target; and
the Rocket Launcher has also had its functions revised. Homing
Rockets now pursue their targets and turn at a much slower
rate. All of these revisions add up to a much more satisfying
multi player game.
A lengthy, well-documented text file accompanies the download
giving details of all of the new features, a brief list of
known bugs; and instructions for installation and running
are also included. AxP is still in the Beta stage, so, yes;
a few bugs are present. On the other hand, it's a great mod
to play and will definitely see further development. The team
is interested in your bug reports and ideas for improvement
so send your feedback to them.
At just under a Megabyte, it is a terrific little mod that
points the way forward for Aliens vs. Predator 2. So, go download
AxP now, check it out and tell 'em what you think. I'm sure
you will be pleased with what you find.
Download
the Aliens vs. Predator Extreme Mod! (915KB)
By Windebieste
Comments? Flames? Praise? Mail
feedback!
|