This panel allowed us a peek into the background of Diablo and an insight into the world of Sanctuary, the setting for all three Diablo games.
In order to create a rich and immersive setting for Diablo III, consideration had to be given for the changes which would have taken place in the twenty years since Diablo II. Cultures have changed and developed in order to deal with the events of the previous two games.
Some tricky questions have been left unanswered after the events of Diablo II, and unfortunately our panel was not ready to enlighten us just yet. We’ll just have to wait and see.
Any world is more than just the sum of its history, and Brian was happy to expound on how the art style used stays true to the original feel of the Diablo world. Even better, we're going to get to break stuff!
So... about those tricky questions?