Act III Story

With the tragedy of Lut Gholeim behind you and the terrors of the desert subsided, you are free to travel eastward by ship in your continuing pursuit of Diablo and his brother Baal. Decard Cain and Meshif accompany you on your journey to the jungles of Kurast.
Kurast was once a beautiful city like Lut Gholeim, but it has also fallen prey to the corrupting influence that Diablo brings with him wherever he travels. The jungle has overrun the city, splitting it into segments and infesting it with dangerous creatures that run freely through the area.
But the city's fragmentation is more than just physical. Mephisto, the Lord of Hatered, was imprisoned near here long ago, yet his roots have crept into the hearts of Kurast's leaders to the point where the men and women have turned on one another. The members of the High Council have brought ruin upon the city, and are now aiding Mephisto and his siblings in his bid for freedom. If Mephisto were to be freed, he would be able to open a gaping wound into the realms of Hell, and your world would be in danger of being no more.
Act III Quests
Act III Non Player Characters
Next: Act IV Story