PlanetDiablo | Diablo II: Lord of Destruction | Items v1.09 and Earlier | Runes | Rune Item Recipes

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Things to remember:

  • Rune Item Recipes now work in all modes of play if you have version 1.09.
  • The item you use to make a Rune Item must have an exact number of required sockets and no more, no less.
  • The item you use to make a Rune Item must not be anything but normal or superior/damaged, etc. Using a socketed magic item does not work!
  • The listed required character level is the base required clvl. It can be affected by previous properties of items.
  • Since Rune Items are bugged, even if the item turns out to be just "Gemmed," try dropping it and picking it up again. If that doesn't work, try leaving the game and joining another.



Unconfirmed
Screenshot Ingredients Rune Item Statistics Notes Thanks To
Weapon
(6 sockets)
Amn, Jah, Cham,
Sol, Amn, Ith
Armageddon:
AmnJahCham
SolAmnIth
Required clvl: ?
+185% Damage
+300 Attack Rating
Increased Attack Speed
10-17% Life Stolen Per Hit
Freezes Target (32-75% Chance)
Ignore Target's Defense
+9 to Minimum Damage
+9 to Maximum Damage
Some really rare runes required; not sure if this is activated yet. Be careful! Jeff
Helm
(3 sockets)
Zod, Gul, Um
Authority:
ZodGulUm
Required clvl: ?
+100% Defense
+1 to All Skills
+20 to Strength
Indestructible
Maximum Poison Resistance +5%
All Resistances +15
All-around very nice Helm
. Unknown if this is active: careful!
Jeff
Helm
(3 sockets)
El, Ral, Eth
Beauty:
ElRalEth
Required clvl: ?
+2 to Light Radius
+50% Better Chance to Find Magic Items
17% Faster Hit Recovery
+15 to Defense
Fire Resist +30%
Regenerate Mana +15%
Tested by many, doesn't work yet. Jeff, Xcalibeer
Body Armor
(3 sockets)
Thul, Hel, Um
Duress:
ThulHelUm
Required clvl: ?
15% Faster Hit Recovery
+10-25% Enhanced Damage
+37-133 Cold Damage
15% Chance of Crushing Blow
33% Chance of Open Wounds
+150-200% Enhanced Defense
20% Faster Stamina Drain
+15% Fire Resistance
+45% Cold Resistance
+15% Lightning Resistance
+15% Poison Resistance
Provided by CGW November issue. Zombified
Axes/Clubs
(5 sockets)
Tal, Ith, Vex,
Amn, Thul
Famine:
TalIthVex
AmnThul
Required clvl: ?
+170-210% Enhanced Damage
+9 Maximum Damage
+150-200 to Attack Rating
+13-44 Cold Damage
+50 Poison Damage over 10 seconds
7% Mana Stolen Per Hit
7% Life Stolen Per Hit
-100 to Monster Defense Per Hit
Drain life -20%
+5 to Hunger (Druid Only)
Provided by CGW November issue. Drain Life causes wielder to lose life; balance with life regeneration. Zombified
Claws
(3 sockets)
Eld, Thul, Ort
Pattern:
EldThulOrt
Required clvl: ?
30% Faster Block Rate
+40-80% Enhanced Damage
10% Bonus to Attack Rating
+50 to Attack Rating against Undead
+12-32 Fire Damage
+1-50 Lightning Damage
+3-14 Cold Damage
+6 to Strength
+6 to Dexterity
+15% to All Resistances
Provided by CGW November issue. Zombified
Axe/Club/Hammer
(5 sockets)
Zod, Tir, Um,
Mal, Lum
The Beast:
ZodTirUm
MalLum
Required clvl: ?
+200% Damage
25% Chance of Crushing Blow
25% Chance of Open Wounds
+150% Damage to Undead
+150% Damage to Demons
Indestructible
+2 Mana After Each Kill
Prevent Monster Heal
+10 to Energy
Very risky, not sure if it is activated yet. Does it work with other weapons? Jeff


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