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Diablo III Hands-On at BlizzCon '08 Press Release

Date: 10/10/2008


HANDS-ON DIABLO® III AT BLIZZCON® 2008

Blizzard Entertainment® gaming festival attendees are the first to play the company’s upcoming epic action-role-playing game

IRVINE, Calif. – October 10, 2008 – Blizzard Entertainment, Inc. today offered the public the first-ever opportunity to play an early version of its highly anticipated action-role-playing game, Diablo® III. Players at the BlizzCon® 2008 gaming convention in Anaheim, California, adventured alongside fellow attendees, fighting the hordes of the Burning Hells in one of the game’s early dungeons.

“Until now, no one outside the company has been able to play Diablo III -- we’re excited to offer the first such opportunity to the gamers here at BlizzCon,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We’re working hard to make sure Diablo III lives up to the high standards of the first two games in the series, and we look forward to hearing what players think.”

During the show, Blizzard Entertainment also unveiled the game’s third playable class: the wizard. A wielder of the elements and a master manipulator of time, the wizard can hurl environment-shattering lightning bolts, channel explosive arcane energies, and create pockets of space outside the normal temporal flow. BlizzCon attendees were able to adventure as either the wizard or the previously unveiled barbarian or witch doctor, battling alone or with up to three other players through the catacombs beneath Tristram Cathedral to a final showdown with the Skeleton King.

First announced at the Blizzard Entertainment Worldwide Invitational in June 2008, Diablo III picks up twenty years after the events of Diablo II, as a fiery omen from the sky heralds the return of dark forces to the mortal realm. Players will take on the role of one of five champions, collecting powerful spells, abilities, and items as they clash with twisted demons and explore the dark corners of the world of Sanctuary. Diablo III will feature unique random scripted quests, destructible environments, and cooperative and competitive play online through an upgraded version of Blizzard Entertainment’s Battle.net® gaming service.

Blizzard is developing Diablo III for simultaneous release on the Windows® and Macintosh® platforms. For more information, visit the official website at www.blizzard.com/diablo3. With multiple games in development, Blizzard Entertainment has numerous positions currently available. Visit www.blizzard.com/jobs for more information and to learn how to apply.

About the Diablo Series
Launched at the end of 1996, the original Diablo helped popularize the action role-playing-game genre, earning widespread critical and commercial success. The game’s sequel, Diablo II, shipped in 2000 to similar acclaim, winning several Game of the Year awards and at the time becoming the fastest-selling computer game ever. Diablo II’s award-winning expansion set, Diablo II: Lord of Destruction®, debuted in 2001, becoming Blizzard Entertainment’s sixth #1-selling game. To date, the franchise has sold more than 18.5 million copies worldwide.* Diablo’s gothic horror theme has also inspired a number of licensed products, including novels and action figures.

About Blizzard Entertainment, Inc.
Best known for blockbuster hits including World of Warcraft® and the Warcraft®, StarCraft®, and Diablo series, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry’s most critically acclaimed games. Blizzard Entertainment’s track record includes ten #1-selling games and multiple Game of the Year awards. The company’s online-gaming service, Battle.net®, is one of the largest in the world, with millions of active users.

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Blizzard Entertainment’s expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. Blizzard Entertainment generally uses words such as “outlook”, “will,” “could,” “would,” “might,” “remains,” “to be,” “plans,” “believes”, “may”, “expects,” “intends,” “anticipates,” “estimate,” future,” “plan,” “positioned,” “potential,” “project,” “remain,” “scheduled,” “set to,” “subject to,” “upcoming” and similar expressions to help identify forward-looking statements. Factors that could cause Blizzard Entertainment’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales of Blizzard Entertainment’s titles, shifts in consumer spending trends, the seasonal and cyclical nature of the interactive game market, Blizzard Entertainment’s ability to predict consumer preferences among competing hardware platforms (including next-generation hardware), declines in software pricing, product returns and price protection, product delays, retail acceptance of Blizzard Entertainment’s products, adoption rate and availability of new hardware and related software, industry competition, rapid changes in technology and industry standards, protection of proprietary rights, litigation against Blizzard Entertainment, maintenance of relationships with key personnel, customers, vendors and third-party developers, domestic and international economic, financial and political conditions and policies, foreign exchange rates, integration of recent acquisitions and the identification of suitable future acquisition opportunities, Activision Blizzard’s success in integrating the operations of Activision Publishing and Vivendi Games in a timely manner, or at all, and the combined company’s ability to realize the anticipated benefits and synergies of the transaction to the extent, or in the timeframe, anticipated. Other such factors include additional risk factors identified in Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Blizzard Entertainment and Activision Blizzard as of the date of this release, and neither Blizzard Entertainment nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Blizzard Entertainment or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

*Based on internal company records and reports from key distribution partners.



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