I returned to the Halls of the Dead and almost immediately leveled up. I am still under the influence of "Players 4".
Level 18: I selected Vengeance (Yeehaa!), Blessed Hammer (prerequisite), Concentration (prerequisite) and Holy Freeze (prerequisite). I put three points in Strength and two in Vitality. I dumped Might for Concentration as my main aura.
I found the waypoint on level two but continued on to level three. After some minor scuffles the Horadric Cube was finally mine! I returned to the mule and decided to leave all my chips with him for crafting swords later and collected all my Mana potions, rings and amulets. I got nothing interesting from the rings and amulets, but got a bunch of Full Rejuvenation potions.
I returned to the Halls of the Dead for some leveling, and soon enough I hit Level 19.
Level 19: I added one point to Vengeance, four points to Strength and one to Vitality.
I gambled for a Maul and got a nice one ("4% Mana Stolen Per Hit"). I got some Chain Gloves as well (same magic find as my Leather Gloves -- 10%, but more defense). My overall damage was boosted from 35-73 to 71-106 (Zeal and Concentration) and from 69-141 to 139-204 (Vengeance and Concentration). I switched to "Players 8" and proceeded to the Sewers. By the time I reached Sewers level three I leveled up!
Level 20: I added another point to Vengeance, two points to Strength, one to Dexterity, and two points to Vitality.
I killed Radament (still under "Players 8") and saved the skill point. After reporting to Atma I visited my pal Elzix to do some more gambling and got a nice ED Maul (41-59 damage). It was a difficult choice, but decided I will get some Mana stealing equipment later on and the extra damage will make a big difference. I did some more Halls runs and that's where my adventures ended for the day.
Statistics:
Character Level: 20
Strength: 71
Dexterity: 29
Vitality: 70
Energy: 15
Life: 249
Mana: 60
Damage: 98-145
Attack Rating: 218
Defense: 60
Resistances:
Fire Resistance: 15
Cold Resistance: 9
Lightning Resistance: 10
Poison Resistance: 24
Skills:
Might: 1
Sacrifice: 1
Smite: 1
Holy Bolt: 1
Blessed Aim: 1
Charge: 1
Zeal: 4
Vengeance: 3
Blessed Hammer: 1
Concentration: 1
Holy Freeze: 1
Equipment:
Helm: Rare Cap with "10% Faster Hit Recovery", "+2 to Life", "+4 to Mana", and "Fire Resist +8%).
Weapon 1: Magical Scepter dealing 8-11 Damage, with "+2 to Minimum Damage" and "+2 to Smite".
Body Armor: Rare Leather Armor with "+5 to Life", "Resist Cold +9%", "Resist Lightning +10%", "Resist Poison +6%", "Poison Length Reduced by 25%", and "Attacker Takes Damage of 1".
Shield: Superior Rondache with "45% Chance to Block" and "Resist All +10%".
Belt: Rare Belt with "17% Faster Hit Recovery", "+38% Enhanced Defense", "+6 to Life", "+3 to Mana", and "Poison Length Reduced by 25%".
Boots: Rare Chain Boots with "+15 to Attack Rating", "+1 to Dexterity", "Resist Fire +7%", "Resist Poison +9%", "+3 to Light Radius", and "Repairs 1 Durability in 33 Seconds".
Gloves: Magical Chain Gloves with "10% Better Chance of Finding Magic Items".
Amulet: "8% Better Chance of Getting Magic Items".
Ring one: "+33 to Attack Rating" (AR), "Replenish Life +5".
Ring two: "10% Chance to Cast Level Three Charged Bolt When Struck", "Poison Resist +9%".