PlanetDiablo | Features | Mailbag | Ch-ch-ch-anging


Change

By now, most of those who were really looking for the Lord of Destruction have received their copies , and are enjoying it a helluva lot (except for those in the Land Down Under who are slated to get theirs on the 11th - don't ask). Nonetheless, we have a large pile of mail sent in concerning Patch 1.08 - which was released prior to the expansion. Now keep in mind that patch 1.09 will be on the way, so don't sit in a corner and bawl if a certain bug has you tossing and turning at night (no guarantees however!).



Next Week's Topic Will Be:

The inevitable topic: What were your initial and/or overall reactions to the Lord of Destruction expansion to Diablo II. Any surprises? Can't get enough of it? Love the new mercenaries? Tell us!

I also encourage any and all your comments on anything Diablo-related. The Mailbag is here for you!


feedback@planetdiablo.com

Now onto the feedback from last week's topic in which we talked about patch 1.08 and how you guys dealt with it. Surprisingly all feedback contained herein relates to the topic if even a bit - so that means no direct questions were made, but rather opinions, opinions, and more opinions - so I'll keep comments to a minimum:

From: Mark
Subject: My Post patch compensation


My big compensation is simple...I'll delete most of them.(the cookies don't cut it anymore!) I am in the process of rebuilding all my characters, which isn't that hard because I was messing around with buids for the X-pack and for fun because the old cookies where stale!

Currently I have a clvl 59.7 hybrid paladin that I have played almost exclusivly since the patch release. ( I played all the other classes the first night for a couple hours each ) My hybrid version uses zeal/fanat and vengance to deal with the PI's, I do use conviction a little but only to flash monsters. (I don't run around with it on) Its a nice build, I use zeal for my main attack most of the time but will switch to vengance when in larger games or facing PI's or something big and nasty. It has some drawbacks but IMO its a solid build for the new world order!


From: Robert
Subject: Character Compensation


Hey PlanetDiablo pplz! [Howdy]
I'm really going to be trying out the two new characters more than using the others. I've heard good things about the Assassian but I really want to try out the Druid. Shapeshifting look cool and that you can take the form of a Werewolf or Werebear (I like wolves better though), and that he can summon things WITHOUT corpses (although I'm sad that you can't summon bears till level 30), and that he can use elemental spells. It looks like the Druid is a non-corpse NecroSorc hybrid. The Assassian looks worth while playing since she has the ability to wield 2 claw class weapons (sort of like the barbarian wield 2 1-handed weapons or 2 2-handed swords) and with all those close range attacks and traps she can set, she looks like the best solo character. The one thing I want to know is why does it seem that the Amazon gets short changed with her decoy when the Assassian can make a double of herself that accually fights back.

Now when I get back to my origanal characters, I gonna have to get new statigies going. I've thought of a plan get get around the immunity to physical damage for the Barabarians. I'm going to make sure I have some sort of elemental damage on the weapons (thank god Blizzard thought of adding sockets to items that don't have any in Act 5 Quest 1 as a reward, which will make gems more valuable in trade). My two favorite classes, the Paladin and the Necromancer, are now more powerful, which means we'll see more of them around now. Sure, 1 stratagy for the Paladin was nerfed, but there are so many stratagies that haven't been considered much. I have a paladin that has extremly high thorns and he can just walk though a big area off monsters and use 1-3 healing potions (not greater or super, just healing) and he's just fine. Well, this is long enough and i think other people are going to want room for their e-mails. Thx for listening all.


From: Lee
Subject: Trying to cope


I have a level 48 amazon and right now, it takes forever to level. I use to be able to use a lance with the jab skill but now I can't because the speed of jab was taken away. I now go through using throwing spears and a shield. i must say that i am disappointed about not being able to use my lance anymore. There's nothing i can do about it though. It is now extremely hard to actually cause damage but jab still comes in handy. I do think that blizzard should rethink some things in the next patch.

From: dubbz
Subject: Spearazons and Realm-Only Items


* The new patch pretty much killed off the Spearazon subclass IMO .A Jab skill that is modified by weaponspeed isn't very fun.. I think the skill description use the word "rapid", well it's not very "rapid" anymore.. and Spearazons have never had that much of a staying power, meaning lots of deaths.. and now they've crippled them even more. No wonder most Amazons use Bows... Well, I was going to try out the Sorceress anyway.

* Realm-Only items is not a good idea. Not everybody have cheap and fast internet access and those can't play on Battle.net is screwed over if some items is only available on the realms. As much as I'd love to play on Battle.net, It's just not possible.. this is something Blizzard should think about.


From: Memolicious
Subject: The New Patch...


Allow me to tell you why the new patch is lame.

Its really rather simple.

I have a lvl 50 sorceress on US WEST. I wanted to be a sorc cause they seemed different and I remember my sorc's glory days in D1. Well right off the bat I would have said it was more difficult for a sorceress then certain other characters.

Don't believe me?
-The Barbarian's main area is STRENGTH.
-ITEMS etc require STRENGTH and DEXTERITY (not energy) to be equipped.
-The sorceress' main area is ENERGY.
-The sorceress still needs points in both strength and energy to succeed as a character...where as the barbarian really doesn't. He just needs em in strength.

Anyways that is all beside the point. Back to what I was saying, the only way I found my sorc could really survive was focus on one skill tree and obviously warmth, because all those nifty spells required a lot of mana and had to be cast quickly to be effective, this requiring a lot of mana which quikcly regenerated. Blizzard decided in this latest patch to change a great many things, including the sorceress' skill tree and casting times. ...That basically makes my character obsolete. I designed my character over the past months for a game that no longer exists. It is now literally impossible for me make a dent in my mana, and the casting delays are absurd, ...well you all know this. I don't want to repeat what everyone else has said 800 times.

Basically, Blizzard change the sorc's skill tree. There is one really viable and really cool solution imo to this problem. Blizzard in this last patch changed our skill tree, so why not automatically reset it? And then be able to give the amount of points we had in this new tree...so that our characters wouldn't become obsolete. This may seem absurd but imo, if Blizzard actually cared about its gamers it would do this. Its a really SIMPLE solution to a problem they created.


From: Jason
Subject: this patch rox


Well with all the post patch frustration, lets look at why Blizzard might have done all this. It is a good taste of what the expansion will be like. And I have no idea what the complaining is about, last time I checked the realms were multiplayer (that means more than one person, for all you non-english folks). I for one find money easier get, gems are plentiful, gambling takes less time, and playing with other people (this is where the "multiplayer" comes in) is much more beneficial than in previous patches.

Now I know what your thinking: Waaaah, I can't beat up a little monster by myself, WAAAAAH! Well I, for one, admire the addition of immunities. The game now takes skill (yes, skill) and teamwork (yes, teamwork) in the harder difficulties. Yes ladies and gentlemen, I believe that Blizzard is trying to tell us that running around playing MachoMan isn't going to cut it in the Expansion. If you can't handle playing in parties, play single player for crying out loud. And we are always looking for more realistic computer games, if a bunch of warriors were really going to try to kill the Lord of the Underworld, do you think they would run at him one by one?


 

 
 




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