Well,
this week was pretty slow, and as such, we ended up
with a Mailpurse, instead of the traditional sack.
Anyway...
Next Week's Topic Will Be:
After Blizzard's recent update to their running Expansion
Set FAQ section, what do you think of the expansion
now? Have any specific gripes for them? Praises? Both?
Now on to the feedback on last week's topic in
which we asked you
toshare
your experiences when dueling. Here's
what you guys had to say:
From: Terry
Subject: Duel Story
Hi.
Noticed you're looking for stories of duels. Well last
night on open Bnet I was unwittingly involved in a duel,
the story follows:
I have a level 69 open Sorcess, fully legit, but since
becoming a baroness I'be been hopping onto open Bnet
games to grab exp.
This was not the first time that someone had tried to
PK me. Their first mistake was trying it on a sorcy
(you'll see why later), and their second, most fatal
mistake, was not planning it properly beforehand. Anyway
I joined a hell game, act4, there were three players,
1 barbar and 2 necros. No prefixes to their names, no
indication that they are a bunch of twits, in fact they
were fightning izual as I joined, so I went out and
helped em finish him off. They were chatting, being
all friendly blah blah, but all round lvl50, so I seriously
doubt their characters were hacked.
We went back to town, and I was gambling with jamella,
when some dude "mistakenly takes the waypoint" to plains
of despair, so he runs back to town on foot (the barbar),
and since none of them "have the city of the damned
waypoint" how about we just walk out again? I was cool
with that, so I follow one of the necros down the stairs
from pandemonium fortress. At this stage he had 6 revives.....4
doom knights and 2 finger mages. Next thing I know the
two others have declared hostility against me in town,
and necro #1 stops at the bottom of the stairs, effectively
blocking me, but also keeping me on the fringe of town,
you know where u can't attack anything until u pass
a specific point on the stairs. Problem is necro #2
in town who has declared hostility, is blocking my escape
from the top of the stairs even if he is not able to
cast anything. In the meantime I suspect the barbar
had taken the city of the damned waypoint and was motoring
back to join the fray at the bottom as well.
I started reaching for escape to quit the game, but
then I noticed that blocker necro boy #1 had made one
fatal mistake, two of his revives can fly (the finger
mages), which means once they strafed off they were
not blocking my sorcy any longer, and she could move
down *just* far enough to leave town, so to speak. Course
I teleported over everyone's head and proceeded to cast
frozen orb back up the stairs. Necro #2 (the hostile
one) made the mistake of leading most of his revives
down the stairs (u can't really control them, so he
could not make them go down first), and once he realised
I was nailing him up he panicked, but he could not run
back into town cos his doom knights were blocking HIM.
He also made the mistake of *just* leaving town, and
it must have been a bitter pill to swallow cos he died
within sight of the gate, almost literally. meanwhile
barbar boy starts whirlwinding from across the screen,
musta run like a maniac, and knowing u can't heal while
in whirlwind lock, I cast 8 orbs at him, he stopped
whirling and died :). Meanwhile blocker necro #1 who
was not hostile, starts trying to explain that they
were joking (why are people always joking about PK's?).
I went back to town via a portal, and when he got back
I declared hostility against HIM as well, in fact I
let the others retrieve their corpses and then suggested
I take them all on at once. By this time the outer steppes
were cleared of monsters, so the necros would not have
had any revives, and the sorcy can out-teleport their
bone spirits, and I think they then realised it was
not a good idea, so they all left in disgrace.
It's one thing to try PK someone but to me that seemed
a really half-arsed way to do it :)
Of
course it is! Obviously guerilla tactics would have
been the route to go, eh General MacArthur?
From:
jsl
Subject: mailbag
Dueling over all in diablo is a big disappointment,
with my level 72 sorc I have dueled threw out the development
of my char. In games where the room is a specific dueling
room I have generally, along with most ppl, had a good
time. The exceptions is that I have seen ppl gleefully
rob others while re-equipping and mock the poor guy
about it. Of notable irritation is the stupid necro
campers that sit by the entrance while every one else
duels step out shoot a couple of bone spirits and step
back in to safety. How this can be fun I don't know.
I also feel bad for the paladin as I have never seen
a paladin do good in a duel, that's a shame, I also
rarely see amazons do good but that is a bit odd since
I know they can. My bro's amazon has guided missiles
which are very useful, do significant damage bonuses
and generally tear up people much more effectively then
bone spirit does.
On the other hand I have also seen people enter exp.
games for the sole purpose of looking to fight. These
people have killed me and my teammates, often taking
down all of us, while we are fighting a horde of monsters
and didn't notice the approaching @ss****. Of particular
annoyance is those idiots that come and insult every
one and ask for a duel, then you go to duel them and
every one else is there also. Then they start to bitch
about it being 5on1 but what can they expect? They where
such an ass that every one wants to kill them at once!
Often times if they loose the will
A. Run to town via running or a tp.
B. Leave and rejoin the game.
C. Spam for 5mins about what cowards we are and how
we all suck.
D. Go hostile and un hostile over and over and over
and over to annoy everyone.
I also don't like how there is only 1 viable skill for
dueling for the 4 classes, Sorc-Orb, Barb-WW, Necro-BS
(bs as in bonespirit! not bs! [The
latter! The latter!]), Amazon-guided arrows,
Pally-err pally = dead.
Final thoughts [Jerry! Jerry!
Jerry!], I like dueling and I often join a dueling
game but often as not my duels take place with ppl who
enter a peaceful game because they listened to too much
limp bizkit.
Yes, you make some valid points. But thou hast dubbed
Limp Bizkit worthless. This is misled. I mean, who doesn't
like to listen to pointless, pre-pubescent crapola?
Come on now, this is America...
In reality, Limp Bizkit stands for Larry's Impromptu
Business Kit--a handy utility already aiding thousands
in achieving their goal of financial success via subliminal
messages. Yes, you have to play the "music"
backwards.
From: Sean
Subject: Duels
I personally don't like dueling. Infact I have a SEVERE
hatred of people who are one minute a member of a party
and the next go hostile. This happend the other night
when I was adventuring with a 25 level sorceress and
59 level barbarian. I myself am a 61 level sorceress.
This 22 level necromencer joined the party and after
a few minutes went hostile and killed the 25 level sorceress.
This set of a major spark. I whipped around and faced
his skeleton mage army and mowed them down like grass.
What sucked was the necro made it to town and I was
outside waiting to finish his hide off. The barbarian
wasn't to happy either since the killed sorceress was
a lady friend of his.
The second beef I have is when i was in act 2. A hacked
sorceress was in the game and in our party. I went out
to gather some mana from the local monsters and when
my back was to her she went hostile. Several teleports
later a frustrated hacker was SOL since I had wandered
around the map and gathered a huge following of monsters
between him and me and after he killed them all and
got to me I had crossed back into town. :)
Two things I'd like to see in the next diablo 2 patch.
1> A switch on making a game server where you can prevent
people from going hostile to each other and 2> goosing
[Ahem?] up the lightning
damage on the sorceress. This 1-100 or whatever crap
has to go since every other classes lightning doesn't
always have a minimum of 1. You think that since someone
spent their life mastering the elements they'd do better
in damage. :)
People just don't respect other peoples wishes to be
left alone and it really SUX!
'Tis true. Having the option of making a game duel-free
is tempting.
End of the topic-related mail already? Alas, it is...