The TFA is not a guild, It is a community of TF veterans who are
willing and able to help people new to the game of Team Fortress.
We provide hints & tips, online training and a safe place for
you to make your mistakes. Not only will we teach you the basics
of TF, but we also hope to instill in you a sense of honour and
fairplay....traits that are sadly lacking in the game today.
Credit Kaos for the idea, heres the email that
started it all:
As the world
of QWTF moves on, and more cheats are developed, and players excell
above all known limitations, the below average player begins to
feel discouraged. As you know by now, I am not referring to myself.
What I am referring to is the "newbie".
for a second, that you just bought Quake at a yardsale, and were
eager to get online and see how you compare to other players. You
first try deathmatch, and then move on to Team Fortress. When you
start playing in large public servers, you begin to encounter the
type of people who don't play by the rules (cheaters). Also, you
feel depressed because you know that if you had the technology that
the other players are using, you'd be doing just as good, if not
better than they are.
I know this
feeling as I have been in this boat before. I began playing Team
Fortress when it was first developed, give or take a month. When
I first started playing, and actually till I moved off to college,
I was playing on a 33.6K modem. My average ping was 450, and my
average PL was 20. I was playing on a 486 with 24MB of RAM, and
some sad excuse for a video card. This is what I am referring to
by "technology limitations".
Now that Quake
III is out, and Q3F has been released, the numbers of QWTF players
will sadly and slowly start to decline. Yes, it is sad but true;
TF will not live forever. I recently came to this harsh reality
when my clan, Fallen Angels, decided to disband and move on to Q3F
after almost 4.5 years of existence. It is because of situations
such as this that I am proposing my new idea.
I have decided
to start an organization that will only cater to serious "newbies".
I, and hopefully with the help of other veterans, will tutor these
"newbies" and teach them our skills that we have developed over
the last 4 or 5 years. I understand that it might not be very big
at first, but when each "newbie" tells his other "newbie" friends
that there is a place that you can go to learn how to play QWTF
as a whole, and more specifically certain popular maps, I could
very possibly be overrun with "newbies"!
I have realized
that this is basically the only way to keep QWTF alive. If we can
teach, and by "teach" I mean actually TEACH, these "newbies" how
to become better players, there will be less cheating and ultimately
the numbers of QWTF players will rise again. Plus, since I am entering
a whole new world right now (majoring in Mechanical Engineering,
and then soon to have a job), I will not be able to play for much
It is to this
end that I will be setting up a QWTFTC: Quakeworld Team Fortress
Tutorial Center. Not only a message board, but a list of actual
contacts of approved veterans that will help tutor the "newbies".
I will hopefully
design the webpage over the summer, and when I am back on campus
in September, the teaching will begin. By this time, I will have
hopefully recruited enough teaching assistants to help me with my
idea. If any of you feel that you could be a good teacher, contact
me sometime over the summer, and I'll "interview" you and see if
I feel that you would do a good job. Please pass the word along
to all your TF buddies, as this is one of the few ways that TF will
live longer, and improve the quality of such a wonderful game.
This email was submitted via the
general tips & inquirys, come to #tfa on gamesnet IRC