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The Q3Fortress beta test version was released on the weekend, so go grab it from www.q3f.com. I've tried it briefly but unfortunately the q3 netcode (this is a q3 prob not a q3f prob) isn's as good as the quakeworld code so poor modem players like myself will find it difficult to enjoy q3f as much as qwtf
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Had a good look at Qizmo Proxy and didn't realise how powerful it was. The most impressive features of qizmo are its demo playback capabilities. I'll make some easy reference docs for it soon :)
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-Vlad
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Zinya remade a new loc file for Rock2 so there will be no more trucations on NFproxy :)
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Posted my opinion of some demos I've seen from some US/UK clans :O - Check the forum and post your thoughts.
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Cann slutted in a recent KwK vs Moo playing Soldier defence in the water on Well6
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-Vlad
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Added my configs to the TF Guide's config page. Contains all scripts I use to play TF and wav files I use with NF Proxy (use these wavs when viewing my demos or add them to your own configs) :)
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Reduced the size of the menubar so people in lower res can see it all, and to reduce the image file sizes.
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This weekend pugs have been the best ever in my opinion. I recorded demos for Well6, 2fort5 and Bam4.
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-Vlad
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New design is coming along well...Some pages on
the TF guide still need updating but hopefully should be finished
soon. Brought back the toothpick soldier by popular demand ;)
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Some new Demos added to the Movie Center. Viper
sent his demo
from a recent AP vs FV game. Cann threw in a demo
of our clan playing in a recent NZ game to let us know he's still
alive, but playing engineer which a bit of a concern ;)
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Also More Q3
Fortress news is happening. Hopefully a public beta will be released
within a few weeks. Fingers crossed.
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-Vlad
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Started on a new look TF Done Easy design...More changes will be added gradually
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It's unfortunate to see QWTF dying out slowly, as there are fewer servers with people on them. On the good side a few q3 "teamfortress" mods should be realeasing beta tests soon. So TF will become popular again, just on a different engine. Q3 Fortress is one mod I've been looking at closely. Its fantastic to see the aim of this project is to make the mod in every way as much like QuakeWorld TF as possible, including clases, weapons, and QW physics!!
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Thought I'd do up an article on cheating in TF as it is most likely what has caused the demise of QWTF - Warning: Contains language that may offend ;)
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-Vlad
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A photograph
taken on rock2, showing how [PnP]Madmike comments on [PnP]FB
finally getting his tight arse into action :)
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Images showing 2 different models i designed recently
while experimenting with 3dsmax. One is an assault cannon and another one is a rocket launcher model.
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A picture of a sexy chick called Sophie, designed by Vlad. (/me wants
her in my bed :)
Looks like TFDE is converting into 3d graphics site :)
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Thanx to GiJoe for writing a handy utility to convert qwf beta2 demos into normal
qw format.
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Movie Center and Demos menus are now splitted
into sections due to increased amount of imformation.
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A few demos from the recent games:
PnP vs
AP, PnP vs erm Dildo,
PnP vs DOW,
and a funny one on
2fort5.
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QER team is doing some REALLY nice work there, go
to their site and check out new screenshots.
They are making q1 look better then q3 :p
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QWL releases new client ver 2.53 which gets cracked
next day, taking only 5 minutes to do it.
As i've been told: QWL server ver 2.53 is sending once a minute
message "registered" to QW client, which if not QWL version
2.53, crashes.
Looks like qwl team needs to do some more work on their code.
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On another hand, QWF team is coming up with some
nice beta 2, with an advanced security which should be very hard
to crack. Beta 3 should be impossible or, at least, extremely hard
to crack %-)
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Some new clan game demos from the past week:
PnP
vs TCU #1, PnP vs
TCU #2, PnP vs FV,
PnP vs J.
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Sorry for being lazy with updating :)
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Gamespy network is being upgraded for the past
few weeks - as a result there were various problems with site and
file downloads. Should be ok now.
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q1 source has been released..
New cheats based on new info came up - speed cheat, new autoaim
that works for hpb, various misc hacks (fullbright, map hack, etc).
ID made such a smart move to make ppl stop playing q1 and buy q3
(well done fags).
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In response to these new cheats there are a couple
of teams that are trying to create a secure client-server.
One of them is an australian QWF team and another is an american QWL
team.
Both have released a few betas which were their first try. None
of them done a proper work yet (their code got hacked in about 30
mins), but, teached with their mistakes, their next versions *should*
be done properly.
Atm, if you want a cheat-free environment, the only solution is
to play on passworded servers.
In clan games everyone should record a demo to proof you are not
a camel :). Similarly dont start accusations if you havent recorded
someone "cheating". Dont be too paranoid - ppl just can
be good.
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QER team is doing some nice modifications to existing
QW. Things like 32 bit color, colour lightning, animation interpolation
(makes animation really smooth).
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GLquake is now ported to DirectX7 and called D3Dquake.
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A group of NZ players sent this demo called TFCircus. As you
may guess from its name those demos show various acrobatic things
that you can do in TF on your own or with help of a teammate :)
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A few demos from my pov:
rock2
demoman courtyard defence (perhaps enemy should have tried alternative
ways to get into enemy base :)
agressive sniper defence on sewer1,
on well6,
on 2fort5
2 demos from the recent PnP vs KwK game (bam4 and rock2).
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Some new maps
are added.
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added a better version of server.cfg together with "looped qw start"
script file for linux (made by kariya).
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added 2
batch files: to start QW server and connect to it via QW client
in one go and second one is just to connect client to already started
server.
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3 more batch
files for qizmo: for easy compress, decompress, and quick qizmo
start for demo playing.
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old news
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