Multiplayer | Map Info and Strategies
Map-By-Map Information and Tactics

RTCW multiplayer is a team-oriented game that requires players on each side to cooperate in order to better their chances of success on each map. Every level will present each side with a series of objectives. The side that completes their objectives first wins that round.

Objectives may vary depending on what multiplayer mode you are playing in. Objective mode challenges players to complete a series of objective for their team, with the first team to do so winning that round. Stopwatch mode is similar, but once one team wins a round the teams switch sides (Axis become Allies, and vice versa) and they replay the map, with the attackers trying to beat the previous team's time. Checkpoint mode has players battling for control of a number of flags scattered throughout the level. The first team to capture all the flags wins.

Not all maps can be played in all modes.

This section of PlanetWolfenstein provides strategies and tactics for the multiplayer maps in the game. There are separate entries for Objective/Stopwatch and Checkpoint modes if the map supports them.

Beach (Objective/Stopwatch)

Castle (Objective/Stopwatch)

Depot (Objective/Stopwatch)
Depot (Checkpoint)

Village (Objective/Stopwatch)
Village (Checkpoint)

Das Boot (Objective/Stopwatch)
Das Boot (Checkpoint)

Communique (Objective/Stopwatch)
Communique (Checkpoint)

Assault (Objective/Stopwatch)
Assault (Checkpoint)

Destruction (Checkpoint)



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